《金融帝国2》怎么脚本自定义开局?今天和大家带来玩家分享的脚本自定义开局方法,有兴趣的玩家们可以参考一下。
注:英文版
脚本在C:\Users\你的用户名\Documents\my games\Capitalism Lab\Script
Script目录如果没有就新建一个
然后新建一个txt,把下面内容复制进去就可以了
这是一个非常普通的4城开局的设定的示例
[HEADER]
Title=player
Description=This is a sample script
//这是一个栗子。title是抬头,description是描述。
[PLAYER EXPERTISE]
Retailing=0
//CEO能力,零售,值为0到100
Farming=0
//农业,值为0到100
Manufacturing=0
//生产,值为0到100
Research and Development=0
//科研,值为0到100
Raw Material Production=0
//原料加工,值为0到100
Marketing=0
//营销,值为0到100
Training=0
//训练,值为0到100
Product Expertise=Automobile, 100
//专业领域,可以是Apparel 服装, Automobile 汽车, Beverage 饮料等等,后面的值可以是0-100。产品的具体类别可以在游戏里按P查看。
[ENVIRONMENT]
Number of Cities=4
// Number of Cities=<1 to 10>
// You will be able to create a game with a maximum of 10 cities using a game script.
//城市数量,最多10个
Your Start-up Capital=Very High
// Your Start-up Capital=<Very Low, Low, Moderate, High, Very High>
//初始资金,可以是Very Low 非常低, Low 低, Moderate 普通, High 高, Very High 非常高
Random Events=Occasional
// Random Events=<Never, Seldom, Occasional, Frequent>
//随机事件,可以是Never 从不, Seldom 很少, Occasional 偶尔, Frequent 频繁
Game Starting Year=1990
// Game Starting Year=<1900 to 2100>
// You may set the game starting year to any year between 1900 and 2100.
//游戏开始时间,可以使1900年到2100年
Retail Store Type=Many
// Retail Store Type=<One, Many>
//零售店类型,可以是One 只有一种, Many 多种
Technology Disruption=On
// Technology Disruption=<Yes, No>
//科技破坏,开了之后现有科技每年衰退10%,开了可以让科技领导者不再难以追赶
Stock Market=Yes
// Stock Market=<Yes, No>
//股票市场开关
Alternative Stock Sim=No
// Alternative Stock Sim=<Yes, No>
//替换股票模拟,打开的话股价不受经济影响,不允许子公司往母公司增发股票?没试过。
Macro Economy Realism=High
// Macro Economy Realism=<Low, High>
//宏观经济现实主义,开高的话游戏的宏观经济会与现实接近,应该是指的央行贷款供应量和利率随着经济环境的变化
Inflation=On
// Inflation=<Off, On, Inverse>
//通货膨胀,可以是Off 关闭, On 开启, Inverse 反转
Inflation Strength=Normal
// Inflation Strength=<Normal, Reduced>
//通货膨胀强度,可以是Normal 一般, Reduced 减弱
Number of AI Persons=63
// Number of AI Persons=<number of competitors+8 to 63>
// This is the total number of AI persons in a game. You may customize it using the above line, allowing you to create a game with more persons
// than a standard game. Please note that the game requires the number of AI persons to be at least equal to the number of competitors + 8.
// If you set it lower than this value, the game will automatically reset it to the minimum allowed value.
//AI人物,下限8个以上,上限63个
[COMPETITORS]
Number of Competitors=30
// Number of Competitors=<1 to 30>
// You may set the number of competitors to any number between 1 and 30.
//竞争对手公司数量,1到30个
Competitor Start-up Capital=Moderate
// Competitor Start-up Capital=<Very Low, Low, Moderate, High, Very High>
//竞争对手初始资金,可以是Very Low 非常低, Low 低, Moderate 普通, High 高, Very High 非常高
Competitor Aggressiveness=Moderate
// Competitor Aggressiveness=<Very Low, Low, Moderate, High, Very High>
//竞争对手侵略性,可以是Very Low 非常低, Low 低, Moderate 普通, High 高, Very High 非常高
Competitor Expertise Level=Moderate
// Competitor Expertise Level=<None, Low, Moderate, High>
//竞争对手专业等级,可以是Very Low 非常低, Low 低, Moderate 普通, High 高, Very High 非常高
Show Competitor Trade Secrets=Yes
// Show Competitor Trade Secrets=<Yes, No>
//显示竞争对手商业机密
AI Friendly Merger=On
// AI Friendly Merger=<On, Off>
//AI对手之间的友善兼并
Competence of Local Competitors=Moderate
// Competence of Local Competitors=<Very Low, Low, Moderate, High, Very High>
//本地商品质量,可以是Very Low 非常低, Low 低, Moderate 普通, High 高, Very High 非常高。这个值决定了游戏的难度
// You may set the business focuses of the AI companies using the following script lines:
// (The total number of competitors defined here should not exceed the number in the Number of Competitors line.)
//下面的条目中你可以设置专精公司数量
Retail Focused Companies=5
Stock Focused Companies=2
Real Estate Focused Companies=5
Tech Focused Companies=2
Media Focused Companies=2
Diversified Companies=4
//从上到下依次是零售专精、股票(前期只持有他人股票在经济危机时期收购他人的投资公司)专精、地产公司、科技公司、医药公司、多样(逗比)公司
// With the above statement, there will be 3 AI competitors possessing expertise in Apparel in the beginning of the game.
// AI Product Expertise=<Expertise Product Class>, <Number of AI competitors>
//可以用例如AI Product Expertise=apparel, 3来定义,游戏开始会有3个专精服装路线的AI公司
// Use this statement to assign a specified type of expertise to AI competitors.
// <Expertise Product Class> is the expertise product class. For example, “apparel”
// <Number of AI competitors> is the number of AI competitors possessing this type of expertise.
// Please note that this only applies to AI competitors with a diversified business strategy. (e.g. retail focused companies and companies with other focuses are