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《金融帝国2》脚本自定义开局方法详解

2014-08-29 10:52:50来源:3DM论坛编辑:评论(0)

   《金融帝国2》怎么脚本自定义开局?今天和大家带来玩家分享的脚本自定义开局方法,有兴趣的玩家们可以参考一下。

   注:英文版

   脚本在C:\Users\你的用户名\Documents\my games\Capitalism Lab\Script

   Script目录如果没有就新建一个

   然后新建一个txt,把下面内容复制进去就可以了

   这是一个非常普通的4城开局的设定的示例

   [HEADER]

   Title=player

   Description=This is a sample script

   //这是一个栗子。title是抬头,description是描述。

   [PLAYER EXPERTISE]

   Retailing=0

   //CEO能力,零售,值为0到100

   Farming=0

   //农业,值为0到100

   Manufacturing=0

   //生产,值为0到100

   Research and Development=0

   //科研,值为0到100

   Raw Material Production=0

   //原料加工,值为0到100

   Marketing=0

   //营销,值为0到100

   Training=0

   //训练,值为0到100

   Product Expertise=Automobile, 100

   //专业领域,可以是Apparel 服装, Automobile 汽车, Beverage 饮料等等,后面的值可以是0-100。产品的具体类别可以在游戏里按P查看。

   [ENVIRONMENT]

   Number of Cities=4

   // Number of Cities=<1 to 10>

   // You will be able to create a game with a maximum of 10 cities using a game script.

   //城市数量,最多10个

   Your Start-up Capital=Very High

   // Your Start-up Capital=<Very Low, Low, Moderate, High, Very High>

   //初始资金,可以是Very Low 非常低, Low 低, Moderate 普通, High 高, Very High 非常高

   Random Events=Occasional 

   // Random Events=<Never, Seldom, Occasional, Frequent>

   //随机事件,可以是Never 从不, Seldom 很少, Occasional 偶尔, Frequent 频繁

   Game Starting Year=1990

   // Game Starting Year=<1900 to 2100>

   // You may set the game starting year to any year between 1900 and 2100.  

   //游戏开始时间,可以使1900年到2100年

   Retail Store Type=Many

   // Retail Store Type=<One, Many>

   //零售店类型,可以是One 只有一种, Many 多种

   Technology Disruption=On

   // Technology Disruption=<Yes, No>

   //科技破坏,开了之后现有科技每年衰退10%,开了可以让科技领导者不再难以追赶

   Stock Market=Yes

   // Stock Market=<Yes, No>

   //股票市场开关

   Alternative Stock Sim=No

   // Alternative Stock Sim=<Yes, No>

   //替换股票模拟,打开的话股价不受经济影响,不允许子公司往母公司增发股票?没试过。

   Macro Economy Realism=High

   // Macro Economy Realism=<Low, High>

   //宏观经济现实主义,开高的话游戏的宏观经济会与现实接近,应该是指的央行贷款供应量和利率随着经济环境的变化

   Inflation=On

   // Inflation=<Off, On, Inverse> 

   //通货膨胀,可以是Off 关闭, On 开启, Inverse 反转

   Inflation Strength=Normal

   // Inflation Strength=<Normal, Reduced>

   //通货膨胀强度,可以是Normal 一般, Reduced 减弱

   Number of AI Persons=63

   // Number of AI Persons=<number of competitors+8 to 63>

   // This is the total number of AI persons in a game. You may customize it using the above line, allowing you to create a game with more persons 

   // than a standard game. Please note that the game requires the number of AI persons to be at least equal to the number of competitors + 8. 

   // If you set it lower than this value, the game will automatically reset it to the minimum allowed value. 

   //AI人物,下限8个以上,上限63个

   [COMPETITORS]

   Number of Competitors=30

   // Number of Competitors=<1 to 30>

   // You may set the number of competitors to any number between 1 and 30. 

   //竞争对手公司数量,1到30个

   Competitor Start-up Capital=Moderate

   // Competitor Start-up Capital=<Very Low, Low, Moderate, High, Very High>

   //竞争对手初始资金,可以是Very Low 非常低, Low 低, Moderate 普通, High 高, Very High 非常高

   Competitor Aggressiveness=Moderate

   // Competitor Aggressiveness=<Very Low, Low, Moderate, High, Very High>

   //竞争对手侵略性,可以是Very Low 非常低, Low 低, Moderate 普通, High 高, Very High 非常高

   Competitor Expertise Level=Moderate

   // Competitor Expertise Level=<None, Low, Moderate, High>

   //竞争对手专业等级,可以是Very Low 非常低, Low 低, Moderate 普通, High 高, Very High 非常高

   Show Competitor Trade Secrets=Yes

   // Show Competitor Trade Secrets=<Yes, No>

   //显示竞争对手商业机密

   AI Friendly Merger=On

   // AI Friendly Merger=<On, Off>

   //AI对手之间的友善兼并

   Competence of Local Competitors=Moderate

   // Competence of Local Competitors=<Very Low, Low, Moderate, High, Very High>

   //本地商品质量,可以是Very Low 非常低, Low 低, Moderate 普通, High 高, Very High 非常高。这个值决定了游戏的难度

   // You may set the business focuses of the AI companies using the following script lines:

   // (The total number of competitors defined here should not exceed the number  in the Number of Competitors line.)

   //下面的条目中你可以设置专精公司数量

   Retail Focused Companies=5

   Stock Focused Companies=2

   Real Estate Focused Companies=5

   Tech Focused Companies=2

   Media Focused Companies=2

   Diversified Companies=4

   //从上到下依次是零售专精、股票(前期只持有他人股票在经济危机时期收购他人的投资公司)专精、地产公司、科技公司、医药公司、多样(逗比)公司

   // With the above statement, there will be 3 AI competitors possessing expertise in Apparel in the beginning of the game. 

   // AI Product Expertise=<Expertise Product Class>, <Number of AI competitors> 

   //可以用例如AI Product Expertise=apparel, 3来定义,游戏开始会有3个专精服装路线的AI公司

   // Use this statement to assign a specified type of expertise to AI competitors. 

   // <Expertise Product Class> is the expertise product class. For example, “apparel”

   // <Number of AI competitors> is the number of AI competitors possessing this type of expertise. 

   // Please note that this only applies to AI competitors with a diversified business strategy. (e.g. retail focused companies and companies with other focuses are

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