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《伊多:破碎世界的主人》勋章获得方法

2013-04-30 10:19:12来源:游戏下载编辑:评论(0)

  《伊多:破碎世界的主人》勋章获得方法,PS:这是前代genesis的设定,估计还是能适用这代

  一个士兵最多只能拥有3个

  一个士兵一场战斗只能拿一个勳章,若随机出来结果可以拿多个的话,以此表顺序高低决定优先权

  一场战斗可以有多个士兵拿勳章

  注解:

  (1)RangedKills,RangedDamage: 含魔法攻击(Magic Shot)

  (2)Attack,CounterAttack,RangedAttack,Ammos,MapMorale: 开战前的数值,不含来自英雄和士气的加成

  (3)

  Random(x)>=y:随机值,即先满足前面条件後再用这算式随机算出能否拿到

  以HERO'S CROSS为例,须先满足

  MeleeKills + RangedKills > 4 

  DamageReceived >= MaxLife * 2 / 3

  这两条件後,再用下面算式去取决是否能拿到

  如果Random(11+4)>=13就是(11+4-13)/(11+4)=13% ("="部分估计得无视)

  Random(NumXXXX + 1) == 0:已有一个相同勳章难度提高2倍(估计是机率再除2),已有两个相同勳章难度提高3倍(估计是机率再除3)

  (4)undead生物如:Ghoul,Skeleton,Vampire,Zombie,Ghost无法拿到勳章

  (5)"Simplified description:"部分为俄文机翻

 

  HERO'S CROSS:

  Attack+2,Counterattack+2,Armor+1,Resistance+1.Gold Unkeep+10.

  MeleeKills + RangedKills > 4

  DamageReceived >= MaxLife * 2 / 3

  Random(11 + MeleeKills + RangedKills) >= 13

  Simplified description:

    Unit can get a medal if he kills at least 5 enemies in battle and take damage no less than 2/3 of the maximum number of lives.  Chance obtain, depending on the number of deaths:

  Kills Ver%

  5 19

  6 24

  7 28

  8 32

  9 35

  10 38

  16 52

  20 58

    

  STAR OF THE MAGE:

  Ranged Attack+1,Energy Control+1.Gold Unkeep+5,Gem Unkeep+1.

  MagicShotAbility > 0

  RangedDamage >= 3 * RangedAttack

  RangedKills > 1

  Random(21 + RangedDamage + 5 * RangedKills - 3 * RangedAttack * Ammos) >= 30

  Random(NumMageMedals + 1) == 0

  Simplified description:

    The medal may receive unit-magician, who killed at least one enemy and inflicted the damage to 3 times its range attack.

    The more damage done and the number of enemies killed, the higher the probability of getting a medal.

    Also, the probability depends on the amount already received by this business unit of medals "Star Magician": for 1 coin the probability of getting a medal less than a factor of 2, with 2 medals - 3 times.

    

  ORDER OF THE MARKSMAN:

  Accuracy+1,Ranged Attack+1.Gold Unkeep+8.

  Ammos > 2

  MagicShotAbility == 0

  RangedDamage >= 3 * RangedAttack

  RangedKills > 1

  Random(21 + RangedDamage + 5 * RangedKills - 3 * RangedAttack * Ammos) >= 30

  Random(NumSniperMedals + 1) == 0

  Simplified description:

  The medal may receive unit-arrows (not a magician, not a barbarian / spear), who killed at least one enemy and inflicted the damage to 3 times its range attack. The more damage done and the number of enemies killed, the higher the probability of getting a medal. Also, the probability depends on the amount already received by this business unit medal "Order of the Sniper": for 1 coin the probability of getting a medal less than a factor of 2, with 2 medals - 3 times.

    

  HEALER'S MEDAL:

  Healing+2,Ammo+1.Gold Unkeep+3,Gem Unkeep+1.

  HealingAbility > 0

  HealedLife >= 3 * HealingAbility

  Random(21 + HealedLife - HealingAbility * 3) >= 20

  Random(NumHealingMedals + 1) == 0

  Simplified description:

  The medal is available to any physician, heal number of health at 3 times the value of its healing abilities. The more health healed - the higher the probability of getting a medal. Also, the probability depends on the amount already received by this business unit of medals "Medal Healer": for 1 coin the probability of getting a medal less than a factor of 2, with 2 medals - 3 times.

    

  WILL FOR VICTORY ORDER:

  Attack+2,Counterattack+2.Gold Unkeep+5.

  MeleeDamage > 3 * (Attack + CounterAttack)

  Random(21 + MeleeDamage - 3 * (Attack + CounterAttack)) >= 20

  Simplified description:

  The medal is available to any unit that inflicted the damage total of 3 times the amount of his attacks and counterattacks. The greater the damage inflicted - the greater the probability of getting a medal

    

  MEDAL FOR RESILIENCE:

  Hit Points+4,Defense+1,Counterattack+1.Gold Upkeep+4.

  TotalDamageReceived >= MaxLife

  MeleeKills + RangedKills > 0

  Random(21 + TotalDamageReceived - MaxLife) >= 20

  Simplified description:

  The medal is available to any unit, won the battle damage exceeding its maximum HP. The more damage that you receive - the more the likelihood of the coin.

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伊多:破碎世界的主人

伊多:破碎世界的主人

  • 游戏类别:策略战棋
  • 游戏平台:/PC/
  • 开发商:Snowbird Games
  • 发行商:Snowbird Games
  • 发行时间:2013年4月19日
游戏介绍:《伊多:破碎世界的主人》是一款回合制魔幻策略战棋游戏,游戏讲述的是伊多是一个由飘浮在“大虚无”(Great Nothing)空间的无数陆地碎片组成的世界。每个碎片上面都有一个小小的世界,有自己的地形地貌和居民。在各个碎片之间,那些被人们认为是神的不朽一族“主人”在互相争夺权力。玩家扮演的正是这种强大的“主人”角色,伊多的命运掌握在你的手中。既可以为这个世界带来终极的毁灭,也可以成为铁腕综治的暴君。

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