TCMAI.INI文件内容,文件复制到游戏目录下即可
//
// AI Prototyping configuration
//
// These are variables to play with to tune the gameplay or try alternative designs.
//
// Notes to users:
//
// AI distance units are measured as: 16 units per FOOT
// 48 units per YARD——每码几个球员
// 52 units per METER (approx)——每米几个球员
// Ranges for attributes
//
// This dictates the tier that a players attribute will be in——球员比赛态度
ATTRIBUTE_AVG = 20——一般
ATTRIBUTE_GOOD = 50——好
ATTRIBUTE_EX = 80——非常好
// Dribble Local Scoring
//
// These are used to determine which direction to dribble in
OPTION_VALUE_DRIBBLE_DIRECTION = 115000——盘带方向
OPTION_VALUE_DRIBBLE_SAFE = 162500——盘带成功率
// Short Pass Scoring
//
OPTION_VALUE_PASS_FORWARD_MAX = 180——最大直传距离
OPTION_VALUE_PASS_FORWARD_DEFAULT = 100——默认直传距离
OPTION_VALUE_PASS_FORWARD_MIN = 50——最小直传举例
OPTION_VALUE_RECV_SAFE = 275——未知
// Through Ball Scoring
//
OPTION_VALUE_THROUGH_PASS_FORWARD = 40——传身后球
// Long Pass Scoring
//
// These are used to determine who to long pass to
OPTION_VALUE_LOB_PASS_FORWARD = 1500——长传
OPTION_VALUE_LOB_PASS_SAFE = 75000——长传成功率
// Clearance Scoring
//
GK_CLEARANCE_BIAS = 2.0——守门员不稳定性